![]() Eg guaranteed virtue mods, make heroes way more powerful, mods that remove negative quirks, mods that remove negative stats from all trinkets, mods that allow your heroes to use more trinkets. Keep Time Not Started Yet - it doesn't start until you first talk to Kana and Veedle. If you insist on just making the game easier instead, there are plenty of mods that will help on workshop. It takes Kistrel Time +20% to complete the cloak. We forgot to speak with Kistrel early, so do that. Build Order This Build Order for Crossroad Keep focusses on adventuring, reaches Act III very early in Crossroad Keep management, and aims for both Warden of the Keep and the Gift from the Greycloaks. Play Neverwinter Nights 2 risk-free with money-back guarantee from Good Old Games. For general notes on Crossroad Keep and links to build orders, click here. ![]() Click here for a listing of all our guides for Neverwinter Nights 2. Neverwinter Nights 2 - Original Campaign - Walkthrough Part 11 - Crossroad Keep Management - Build Order #2 This is one of a series of walkthroughs/hints for Neverwinter Nights 2 (Original Campaign). "raid_starting_length_inventory_item_lists": Additional resources torches are also given to reflect that parties don't go out under-equipped on the basics of food and light. We recommend the following changes allow more rest during missions. The basic amount of resources you start with for each dungeon raid is in C:\GOG Games\Darkest Dungeon\campaign\provision\provision.json, right at the start of the file. ![]() The dungeon size determines the amount of firewood you get, and therefore how many times you can camp. ![]()
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